Since a quake server does not really consume a great deal of computing resources (as compared to the newer games out there) the server hardware does not have to be the newest and greatest out there - unless you are looking for bragging rights - then you have to ask yourself "How expensive should my bragging rights be!".
The server I decided to use is a Dell 2650 with Dual-Xeon processors running at 3.0 GHz. Since the system will be running Linux instead of WinDoze the memory requirements are much more reasonable - seems the Microsoft theme with hardware is to write mediocre code then make up for it with really really really fast processors with goobs and goobs or memory resources!
My favorite saying is this "Microsoft Windows is the Operating System that can take a great computer and turn it into a rather dull one!" Not trying to start the ole Microsoft vs the other OS war - just stating plain facts - ever wonder why most large companies run Unix or Linux for their servers???? Hmmmmmm???? There is a very good reason!
I degress - the machine has 2-Gig of 533-MHz ECC Ram memory (ECC is error-correcting memory) and 5 each 73-Gig 160-MB/sec (megabytes per second sustained) SCSI drives which are going to be configured as one pretty good size virtual drive in the system.
The Dell 2650 also has 2 10/100/1000-baseT ethernet interfaces so it should work in most any environment I place it in.
That's it for the hardware side of things - more to follow on the Operating system being used (hint: it will NOT be Microsoft windows in any shape or form!) :)
Monday, November 17, 2008
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